KONAMI DOUBLE DRIBBLE Page 3 CONGRATULATIONS! You now own the authentic Konami home computer version of Double Dribble. This game utilizes all of the enhancement capabilities of a home computer. It provides you with superior graphics and sound effects to give you the look, feel and action expected from this arcade classic. We suggest that you read this instruction manual thoroughly before taking the court and rockin' the rim. TABLE OF CONTENTS INTRODUCTION / HOW TO BEGIN................................ 4 LOADING AND CONTROL INSTRUCTIONS........................... 8 GAME SCREEN / FOULS AND VIOLATIONS......................... 9 SLAMMING................................................... 10 IN-BOUNDING / THREE POINTERS / FREE THROWS................. 11 Page 4 EXPERIENCE THE GREATEST HOME COURT ADVANTAGE IN BASKETBALL HISTORY! Double Dribble is a 5 on 5 pro-style basketball game that lets you control all the fast-paced, fast-breaking action. Shoot jump shots, set shots, foul shots and three pointers. Even light up the scoreboard with three different kinds of slam dunks - the Gorilla, the Rim Rokin' Reverse and the In-Your-Face Jam. There are four teams for you to captain: Boston, Chicago, New York and Los Angeles. Each of these teams has a reputation for playing tough man-to-man defense. And, depending on your skills, they have the potential to run a full court press from the oppening tip to the final buzzer. You can also choose from three levels of competition: Junior, College and Pro. And in case these levels of intensity get out of hand, the official computer referee is ready to blow the whistle and donate free throws to opposing players. So lace up your favorite pair of over-priced sneakers and fire-up Double Dribble - the purest shooting event outside of the "big game." HOW TO BEGIN Double Dribble can be played by either one or two players. If only one person plays, take on the computer using the Joystick. If you want to compete against another player, two joysticks are required. After entering your password (see Password Instructions located under the Control Instructions for your computer), press the Joystick Fire Button to advance to the Set-Up screen. When the Set-Up screen appears, select the One Player Mode or Versus (two player) Mode using the joystick. Next, you'll see four categories on the screen - TIME, TEAM, LEVEL and END. Each category gives you options to choose from. For TIME, your options are 5:00, 10:00, 20:00 and 30:00 minute quarters. For TEAM, you'll select from one of four top contenders: Chicago, New York, Boston and L.A. Each team's jersey color is represented at the bottom left of the screen. (NOTE: When only one person plays, the computer opponent is automatically Boston.) And for LEVEL, you can choose 1, 2 or 3, with Level 3 being the most challenging. In the two player mode you will not select a difficulty level. To make your selection in each category simply shoot the ball using the Joystick Fire Button. After you make a choice, move the joystick down to advance to the next selection. After you've set up the game, take a shot at END, and you'll be off to the tip off. The computer will automatically toss the ball between the two big men. To control the tip, press the Joystick Fire Button at the height of your jump. If for any reason you want to change your selections after the game begins, hit the key to repeat the process. Page 8 LOADING AND CONTROL INSTRUCTIONS What You Need Amiga 500, 1000 or 2000 computer; 512K RAM memory; one disk drive; monitor or TV (color recommended); joystick required; a second joystick is optional for two player competition. Loading Plug the joystick into Port 2 for Player 1; plug the second joystick into Port 1 for Player 2. Turn on your computer. Insert the disk into the disk drive. The program will automatically load. PASSWORD INSTRUCTIONS After the game has loaded, you will be asked to enter a password to start playing. (Cracked by SKID ROW). GAME CONTROLS During the game, press: Key Action --- ------ CTRL P Toggle Pause On and Off. CTRL B Toggle Background Music On and Off. CTRL E Toggle Sound Effects On and Off. ESC Restores game to Player Set-Up Screen. JOYSTICK CONTROLS Joystick moves player in eight directions and aims UP direction of your shot or pass. | \ | / Offensive Control LEFT -- O -- RIGHT Passing: Aim the joystick at the teammate you want / | \ to dish off to. When he begins flashing, feed him | the ball by giving the Joystick Fire Button a quick DOWN press. Precision skills are very important when attempting a pass. Because if an opposing team member is between the pass and your teammate, the ball will be stolen. Shooting with a touch: To launch a jump shot, finesse a finger roll lay-up, power home a slam or attempt a free throw, aim the joystick at the hoop and hold the Joystick Fire Button down then release. The player will release the ball when you release the button. Defensive Control Switching defensemen: Aim your joystick at a teammate nearest the opponent with the ball, then give the Joystick Fire Button a quick press. This will change your flashing player to one who is in a better defensive position. Stealing: When you want to steal the ball, move your flashing player in front of the opponent with the ball, then go for the theft by holding down the Joystick Fire Button. Just like in the pros, quick hands are a must! Page 9 THE "BIG GAME" SCREEN Quarter One game consists of 4 quarters (Remember, you have the option of choosing 5, 10, 20 or 30 minute quarters during the Set-Up screen.) 1 Player Score Game Clock 2 Player or Computer Score FOULS AND VIOLATIONS The two key fouls which will send your opponent to the free throw line: 1. Blocking 2. Charging Violations which will result in a turnover include: 1. Travelling 2. Holding the ball without dribbling for 5 seconds. 3. Not getting the ball across half court in 10 seconds. 4. Not taking a shot within 24 seconds of taking possession. Page 10 HOW TO ADD THIRTY INCHES TO YOUR VERTICAL LEAP (THE SLAM SCREENS) When your offensive man breaks into the open and drives for an uncontested lay-up, the slam screen will automatically appear, and one of three vicious jams will light up the stadium. (NOTE: The style of slam is randomly chosen by the computer.) The Gorilla! The Rim Rockin' Reverse! The In-Your-Face Jam! Page 11 IN-BOUNDING THE BALL Getting the ball in bounds is a key fundamental. Aim your player toward a teammate, which will cause the teammate to start flasing. Then, while holding the joystick down, press the Joystick Fire Button. But remember. You can only have 5 seconds to get the ball into play or it's a violation. THE THREE POINTER Your home court has a three point line. So if you have the touch to launch pin-point jumpers from behind the line, you're awarded three points instead of two. FOUL SHOTS To sink a "Free-Bee," time your shot so that you release the ball at the exact millisecond when the HOOP HALO pings against the rim. SKID ROW SKID ROW SKID ROW SKID ROW SKID ROW SKID ROW SKID ROW