-* Crackdown Instruction Manual - Typed In By Mr.Z *- LOADING INSTRUCTIONS Insert disk at workbench prompt, the game will automatically load and run. CRACKDOWN PLAYERS GUIDE After breaking through the main gate Ben and Andy now encounter the replicants barracks. The keen eyed gaurds are on constant watch. The orange gaurds are masters of kung-fu, the green gaurds are expert shots. As Ben and Andy pass the trucks the mkung-fu masters leap out ready for attack. After making sure they have planted all the bombs they have but seconds to make their way to the next level before the barracks are totally destroyed. Now Ben and Andy make their way through the underground caverns which lead to the rest of Dr.K's fortress. The green and orange gaurds are still hot on your trail but now machine gun carrying bullet proof gaurds join in the fun. Watch out for trap doors. The next level is the refinery, athletic gaurds with top-of-the-range pistols are out for blood. Things could hot up as some carry flame throwers. Be careful in the water as you could drown. The fourth level... you now eneter Dr.K's transporter room. Be quick through the electric doors. On the far right the gaurds are transported across the fortress on the huge transportation grid. Four levels down, twelve more to go...... CONTROLS Player 1 - Joystick 1 Player 2 - Joystick 2 Left ALT - Super Bomb Right ALT - Super Bomb P - Pause ESC - Quit Extra features are awarded as you progress. Watch the screen. Docs Typed In By Mr.Z of SKY. Bye.